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#include "unicode.hh"
namespace lout {
namespace unicode {
static unsigned char alpha[0x500] = {
// 0000-007F: C0 Controls and Basic Latin
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xfe, 0xff, 0xff, 0x07, 0xfe, 0xff, 0xff, 0x07,
// 0080-00FF: C1 Controls and Latin-1 Supplement
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0x7f, 0xff, 0xff, 0xff, 0x7f, 0xff,
// 0100-017F: Latin Extended-A
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
// 0180-024F: Latin Extended-B
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff,
// 0250–02AF: IPA Extensions
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff,
// 02B0–02FF: Spacing Modifier Letters
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
// 0300–036F: Combining Diacritical Marks
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
// 0370–03FF: Greek and Coptic
0xcf, 0x00, 0x40, 0x7d, 0xff, 0xff, 0xfb, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff,
// 0400–04FF: Cyrillic
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x03, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
/**
* Returns whether a given unicode character is an alphabetic character.
*/
bool isAlpha (int ch)
{
return ch < 0x500 && (alpha[ch / 8] & (1 << (ch & 7)));
}
int decodeUtf8 (char *s)
{
if((s[0] & 0x80) == 0)
return s[0];
else {
int mask = 0xe0, bits = 0xc0, done = 0, ch = 0, i = 0;
for(int j = 1; !done && j < 7;
j++, mask = 0x80 | (mask >> 1), bits = 0x80 | (bits >> 1)) {
if(((unsigned char)s[i] & mask) == bits) {
done = 1;
ch = (unsigned char)s[i] & ~mask & 0xff;
i++;
for(int k = 0; k < j; k++) {
ch = (ch << 6) | ((unsigned char)s[i] & 0x3f);
i++;
}
}
}
return ch;
}
}
} // namespace lout
} // namespace unicode
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