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authorRodrigo Arias Mallo <rodarima@gmail.com>2024-12-10 22:30:12 +0100
committerRodrigo Arias Mallo <rodarima@gmail.com>2024-12-10 22:30:12 +0100
commit429d5f88b94ff28416cbfc6420b6389fa284df97 (patch)
treefb6fdaf7731de1ef396f98b748c56f3149801c84 /lout/identity.hh
Import RTFL 0.1.1v0.1.1
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+#ifndef __LOUT_OBJECTX_HH__
+#define __LOUT_OBJECTX_HH__
+
+#include "object.hh"
+#include "container.hh"
+#include "signal.hh"
+
+namespace lout {
+
+/**
+ * \brief Some stuff to identify classes of objects at run-time.
+ */
+namespace identity {
+
+/**
+ * \brief Instances of classes, which are sub classes of this class, may
+ * be identified at run-time.
+ *
+ * <h3>Testing the class</h3>
+ *
+ * Since e.g. dw::Textblock is a sub class of IdentifiableObject, and
+ * implemented in the correct way (as described below), for any given
+ * IdentifiableObject the following test can be done:
+ *
+ * \code
+ * identity::IdentifiableObject *o;
+ * // ...
+ * bool isATextblock = o->instanceOf(dw::Textblock::CLASS_ID);
+ * \endcode
+ *
+ * \em isATextblock is true, when \em o is an instance of dw::Textblock,
+ * or of a sub class of dw::Textblock. Otherwise, \em isATextblock is false.
+ *
+ * It is also possible to get the class identifier of an
+ * identity::IdentifiableObject, e.g.
+ *
+ * \code
+ * bool isOnlyATextblock = o->getClassId() == dw::Textblock::CLASS_ID;
+ * \endcode
+ *
+ * would result in true, if o is an instance of dw::Textblock, but not an
+ * instance of a sub class of dw::Textblock.
+ *
+ * <h3>Defining Sub Classes</h3>
+ *
+ * Each direct or indirect sub class of IdentifiableObject must
+ *
+ * <ul>
+ * <li> add a static int CLASS_ID with -1 as initial value, and
+ * <li> call registerName (\em name, &CLASS_ID) in the constructor, where
+ * \em name should be unique, e.g. the fully qualified class name.
+ * </ul>
+ *
+ * After this, <i>class</i>::CLASS_ID refers to a number, which denotes the
+ * class. (If this is still -1, since the class has not yet been instantiated,
+ * any test will fail, which is correct.)
+ *
+ * <h3>Notes on implementation</h3>
+ *
+ * If there are some classes like this:
+ *
+ * \dot
+ * digraph G {
+ * node [shape=record, fontname=Helvetica, fontsize=10];
+ * edge [arrowhead="none", arrowtail="empty", labelfontname=Helvetica,
+ * labelfontsize=10, color="#404040", labelfontcolor="#000080"];
+ * fontname=Helvetica; fontsize=10;
+ * IdentifiableObject [color="#a0a0a0"];
+ * A;
+ * B [color="#a0a0a0"];
+ * C;
+ * IdentifiableObject -> A;
+ * IdentifiableObject -> B;
+ * B -> C;
+ * }
+ * \enddot
+ *
+ * <center>[\ref uml-legend "legend"]</center>
+ *
+ * and first, an instance of A, and then an instance of C is created, there
+ * will be the following calls of functions and constructors:
+ *
+ * <ol>
+ * <li> %IdentifiableObject ();
+ * <li> %registerName ("A", &A::CLASS_ID);
+ * <li> %IdentifiableObject ();
+ * <li> %registerName ("B", &B::CLASS_ID);
+ * <li> %registerName ("C", &C::CLASS_ID);
+ * </ol>
+ *
+ * From this, the class hierarchy above can easily constructed, and stored
+ * in identity::IdentifiableObject::classesByName and
+ * in identity::IdentifiableObject::classesById. See the code for details.
+ *
+ * N.b. Multiple inheritance is not supported, the construction of the
+ * tree would become confused.
+ */
+class IdentifiableObject: public object::Object
+{
+private:
+ class Class: public object::Object
+ {
+ public:
+ Class *parent;
+ int id;
+ const char *className;
+
+ Class (Class *parent, int id, const char *className);
+
+ void intoStringBuffer(misc::StringBuffer *sb);
+ };
+
+ static container::typed::HashTable <object::ConstString,
+ Class> *classesByName;
+ static container::typed::Vector <Class> *classesById;
+ static Class *currentlyConstructedClass;
+
+ int classId;
+
+protected:
+ void registerName (const char *className, int *classId);
+
+public:
+ IdentifiableObject ();
+
+ void intoStringBuffer(misc::StringBuffer *sb);
+
+ /**
+ * \brief Returns the class identifier.
+ *
+ * This is rarely used, rather, tests with
+ * identity::IdentifiableObject::instanceOf are done.
+ */
+ int getClassId () { return classId; }
+
+ /**
+ * \brief Return the name, under which the class of this object was
+ * registered.
+ */
+ const char *getClassName() { return classesById->get(classId)->className; }
+
+ bool instanceOf (int otherClassId);
+};
+
+} // namespace identity
+
+} // namespace lout
+
+#endif // __LOUT_OBJECTX_HH__