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+#ifndef __DW_IMAGE_HH__
+#define __DW_IMAGE_HH__
+
+#include "core.hh"
+
+namespace dw {
+
+/**
+ * \brief Represents a list of client-side image maps.
+ *
+ * All image maps of a HTML page (in the future, also image maps from
+ * different HTML pages) are stored in a list, which is passed to the
+ * image, so that it is possible to deal with maps, which are defined
+ * after the image within the HTML page.
+ *
+ * Maps are referred by instances of object::Object. These keys are
+ * typically URLs, so the type representing URLS should be derived from
+ * object::Object.
+ *
+ * \todo Some methods within the key class have to be implemented, this
+ * is not clear at this time.
+ */
+class ImageMapsList
+{
+private:
+ class ImageMap: public lout::object::Object {
+ private:
+ class ShapeAndLink: public lout::object::Object {
+ public:
+ core::Shape *shape;
+ int link;
+
+ ~ShapeAndLink () { if (shape) delete shape; };
+ };
+
+ lout::container::typed::List <ShapeAndLink> *shapesAndLinks;
+ int defaultLink;
+ public:
+ ImageMap ();
+ ~ImageMap ();
+
+ void add (core::Shape *shape, int link);
+ void setDefaultLink (int link) { defaultLink = link; };
+ int link (int x, int y);
+ };
+
+ lout::container::typed::HashTable <lout::object::Object, ImageMap>
+ *imageMaps;
+ ImageMap *currentMap;
+
+public:
+ ImageMapsList ();
+ ~ImageMapsList ();
+
+ void startNewMap (lout::object::Object *key);
+ void addShapeToCurrentMap (core::Shape *shape, int link);
+ void setCurrentMapDefaultLink (int link);
+ int link (lout::object::Object *key, int x, int y);
+};
+
+/**
+ * \brief Displays an instance of dw::core::Imgbuf.
+ *
+ * The dw::core::Imgbuf is automatically scaled, when needed, but dw::Image
+ * does not keep a reference on the root buffer.
+ *
+ *
+ * <h3>Signals</h3>
+ *
+ * For image maps, dw::Image uses the signals defined in
+ * dw::core::Widget::LinkReceiver. For client side image maps, -1 is
+ * passed for the coordinates, for server side image maps, the respective
+ * coordinates are used. See section "Image Maps" below.
+ *
+ *
+ * <h3>%Image Maps</h3>
+ *
+ * <h4>Client Side %Image Maps</h4>
+ *
+ * You must first create a list of image maps (dw::ImageMapList), which can
+ * be used for multiple images. The caller is responsible for freeing the
+ * dw::ImageMapList.
+ *
+ * Adding a map is done by dw::ImageMapsList::startNewMap. The key is an
+ * instance of a sub class of object::Object. In the context of HTML, this is
+ * a URL, which defines this map globally, by combining the URL of the
+ * document, this map is defined in, with the value of the attribute "name" of
+ * the \<MAP\> element, as a fragment.
+ *
+ * dw::ImageMapsList::addShapeToCurrentMap adds a shape to the current
+ * map. The \em link argument is a number, which is later passed to
+ * the dw::core::Widget::LinkReceiver.
+ *
+ * This map list is then, together with the key for the image, passed to
+ * dw::Image::setUseMap. For HTML, a URL with the value of the "ismap"
+ * attribute of \<IMG\> should be used.
+ *
+ * dw::Image will search the correct map, when needed. If it is not found
+ * at this time, but later defined, it will be found and used later. This is
+ * the case, when an HTML \<MAP\> is defined below the \<IMG\> in the
+ * document.
+ *
+ * Currently, only maps defined in the same document as the image may be
+ * used, since the dw::ImageMapsList is stored in the HTML link block, and
+ * contains only the image maps defined in the document.
+ *
+ * <h4>Server Side %Image Maps</h4>
+ *
+ * To use images for server side image maps, you must call
+ * dw::Image::setIsMap, and the dw::Image::style must contain a valid link
+ * (dw::core::style::Style::x_link). After this, motions and clicks are
+ * delegated to dw::core::Widget::LinkReceiver.
+ *
+ * \sa\ref dw-images-and-backgrounds
+ */
+class Image: public core::Widget
+{
+private:
+ char *altText;
+ core::Imgbuf *buffer;
+ int altTextWidth;
+ bool clicking;
+ int currLink;
+ ImageMapsList *mapList;
+ Object *mapKey;
+ bool isMap;
+
+protected:
+ void sizeRequestImpl (core::Requisition *requisition);
+ void sizeAllocateImpl (core::Allocation *allocation);
+
+ void draw (core::View *view, core::Rectangle *area);
+
+ bool buttonPressImpl (core::EventButton *event);
+ bool buttonReleaseImpl (core::EventButton *event);
+ void enterNotifyImpl (core::EventCrossing *event);
+ void leaveNotifyImpl (core::EventCrossing *event);
+ bool motionNotifyImpl (core::EventMotion *event);
+
+ //core::Iterator *iterator (Content::Type mask, bool atEnd);
+
+public:
+ static int CLASS_ID;
+
+ Image(const char *altText);
+ ~Image();
+
+ core::Iterator *iterator (core::Content::Type mask, bool atEnd);
+
+ inline core::Imgbuf *getBuffer () { return buffer; }
+ void setBuffer (core::Imgbuf *buffer, bool resize = false);
+
+ void drawRow (int row);
+
+ void setIsMap ();
+ void setUseMap (ImageMapsList *list, Object *key);
+};
+
+} // namespace dw
+
+#endif // __DW_IMAGE_HH__