diff options
author | Jorge Arellano Cid <jcid@dillo.org> | 2011-07-15 09:56:19 -0400 |
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committer | Jorge Arellano Cid <jcid@dillo.org> | 2011-07-15 09:56:19 -0400 |
commit | 5b311cb1ef29825290273ede14c7e90839b80985 (patch) | |
tree | c162cd6de7bc27fec12e3242c33022f07a7dd8c0 /dw | |
parent | 5f46adec1f6ecab7b68f3a71efbd7abe60ca917e (diff) |
Eliminated a pack of compiler warnings (gcc-4.6.1 amd64)
Diffstat (limited to 'dw')
-rw-r--r-- | dw/fltkui.cc | 2 | ||||
-rw-r--r-- | dw/style.cc | 23 |
2 files changed, 13 insertions, 12 deletions
diff --git a/dw/fltkui.cc b/dw/fltkui.cc index ff80e14c..697d4505 100644 --- a/dw/fltkui.cc +++ b/dw/fltkui.cc @@ -865,7 +865,7 @@ template <class I> { ::fltk::Item *item = new ::fltk::Item (name); item->set_flag (::fltk::RAW_LABEL); - item->user_data ((void *) index); + item->user_data ((void *)(long) index); return item; } diff --git a/dw/style.cc b/dw/style.cc index a8f458b7..d2378f0e 100644 --- a/dw/style.cc +++ b/dw/style.cc @@ -791,8 +791,7 @@ void drawBorder (View *view, Rectangle *area, Style *style, bool inverse) { /** \todo a lot! */ - Color::Shading dark, light, normal; - int xb1, yb1, xb2, yb2, xp1, yp1, xp2, yp2; + int xb1, yb1, xb2, yb2; // top left and bottom right point of outer border boundary xb1 = x + style->margin.left; @@ -800,15 +799,17 @@ void drawBorder (View *view, Rectangle *area, xb2 = x + (width > 0 ? width - 1 : 0) - style->margin.right; yb2 = y + (height > 0 ? height - 1 : 0) - style->margin.bottom; - // top left and bottom right point of inner border boundary - xp1 = xb1 + style->borderWidth.left; - yp1 = yb1 + style->borderWidth.top; - xp2 = xb2 - style->borderWidth.right; - yp2 = yb2 - style->borderWidth.bottom; - - light = inverse ? Color::SHADING_DARK : Color::SHADING_LIGHT; - dark = inverse ? Color::SHADING_LIGHT : Color::SHADING_DARK; - normal = inverse ? Color::SHADING_INVERSE : Color::SHADING_NORMAL; + /* + // top left and bottom right point of inner border boundary + xp1 = xb1 + style->borderWidth.left; + yp1 = yb1 + style->borderWidth.top; + xp2 = xb2 - style->borderWidth.right; + yp2 = yb2 - style->borderWidth.bottom; + + light = inverse ? Color::SHADING_DARK : Color::SHADING_LIGHT; + dark = inverse ? Color::SHADING_LIGHT : Color::SHADING_DARK; + normal = inverse ? Color::SHADING_INVERSE : Color::SHADING_NORMAL; + */ drawBorderRight(view, style, xb2, yb1, xb2, yb2); drawBorderLeft(view, style, xb1, yb1, xb1, yb2); |