// // // Copyright 2002 by Bill Spitzak and others. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 3 of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this program; if not, see . #ifndef __FLTK_COMPLEX_BUTTON_HH__ #define __FLTK_COMPLEX_BUTTON_HH__ #include namespace dw { namespace fltk { namespace ui { class ComplexButton: public ::fltk::Group { public: enum {HIDDEN=3}; // back-comptability value to hide the button bool value() const { return state(); } bool value(bool v) { return state(v); } int handle(int); int handle(int event, const Rectangle&); ComplexButton(int,int,int,int,const char * = 0); ~ComplexButton() { remove_all ();}; static ::fltk::NamedStyle* default_style; virtual void draw(); void draw(int glyph_width) const; }; } // namespace ui } // namespace fltk } // namespace dw #endif // __FLTK_COMPLEX_BUTTON_HH__ // //