//
//
// Copyright 2002 by Bill Spitzak and others.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 3 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, see .
#ifndef __FLTK_COMPLEX_BUTTON_HH__
#define __FLTK_COMPLEX_BUTTON_HH__
#include
namespace dw {
namespace fltk {
namespace ui {
class ComplexButton: public ::fltk::Group
{
public:
enum {HIDDEN=3}; // back-comptability value to hide the button
bool value() const { return state(); }
bool value(bool v) { return state(v); }
int handle(int);
int handle(int event, const Rectangle&);
ComplexButton(int,int,int,int,const char * = 0);
~ComplexButton() { remove_all ();};
static ::fltk::NamedStyle* default_style;
virtual void draw();
void draw(int glyph_width) const;
};
} // namespace ui
} // namespace fltk
} // namespace dw
#endif // __FLTK_COMPLEX_BUTTON_HH__
//
//