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-/** \page fltk-problems Problems with FLTK
-
-<h2>dw::fltk::FltkViewport</h2>
-
-Current problems:
-
-<ul>
-<li> How should dw::fltk::FltkViewport::cancelQueueDraw be implemented?
-
-<li> If the value of a scrollbar is changed by the program, not the user,
- the callback seems not to be called. Can this be assured?
-
-<li> The same for dw::fltk::FltkViewport::layout?
-
-<li> Also, the problems with the widgets seems to work. Also sure?
-
-<li> When drawing, clipping of 32 bit values is not working properly.
-
-<li> The item group within a selection widget (menu) should not be selectable.
-</ul>
-
-
-<h2>dw::fltk::FltkPlatform</h2>
-
-<ul>
-<li> There is the problem, that fltk::font always returns a font, the
- required one, or a replacements. The latter is not wanted in all
- cases, e.g. when several fonts are tested. Perhaps, this could be
- solved by searching in the font list. <i>[This was true of fltk2.
- What is the state of font handling now with fltk-1.3?]</i>
-
-<li> Distinction between italics and oblique would be nice
- (dw::fltk::FltkFont::FltkFont).
-</ul>
-
-
-<h2>dw::fltk::ui::FltkCheckButtonResource</h2>
-
-Groups of Fl_Radio_Button must be added to one Fl_Group, which is
-not possible in this context. There are two alternatives:
-
-<ol>
-<li>there is a more flexible way to group radio buttons, or
-<li>radio buttons are not grouped, instead, grouping (especially
- unchecking other buttons) is done by the application.
-</ol>
-
-(This is mostly solved.)
-
-<h2>dw::fltk::FltkImgbuf</h2>
-
-Alpha transparency should be best abstracted by FLTK itself. If not,
-perhaps different implementations for different window systems could
-be used. Then, it is for X necessary to use GCs with clipping masks.
-
-
-<h2>dw::fltk::ui::ComplexButton</h2>
-
-Unfortunately, FLTK does not provide a button with Fl_Group as parent, so
-that children may be added to the button. dw::fltk::ui::ComplexButton does
-exactly this, and is, in an ugly way, a modified copy of the FLTK
-button.
-
-It would be nice, if this is merged with the standard FLTK
-button. Furthermore, setting the type is strange.
-
-If the files do not compile, it may be useful to create a new one from
-the FLTK source:
-
-<ol>
-<li> Copy Fl_Button.H from FLTK to dw/fltkcomplexbutton.hh and
- src/Button.cxx to dw/fltkcomplexbutton.cc.
-
-<li> In both files, rename "Button" to "ComplexButton". Automatic replacing
- should work.
-
-<li> Apply the changes below.
-</ol>
-
-The following changes should be applied manually.
-
-<h3>Changes in fltkcomplexbutton.hh</h3>
-
-First of all, the \#define's for avoiding multiple includes:
-
-\code
--#ifndef fltk_ComplexButton_h // fltk_Button_h formerly
--#define fltk_ComplexButton_h
-+#ifndef __FLTK_COMPLEX_BUTTON_HH__
-+#define __FLTK_COMPLEX_BUTTON_HH__
-\endcode
-
-at the beginning and
-
-\code
--#endif
-+#endif // __FLTK_COMPLEX_BUTTON_HH__
-\endcode
-
-at the end. Then, the namespace is changed:
-
-\code
--namespace fltk {
-+namespace dw {
-+namespace fltk {
-+namespace ui {
-\endcode
-
-at the beginning and
-
-\code
--}
-+} // namespace ui
-+} // namespace fltk
-+} // namespace dw
-\endcode
-
-at the end. Most important, the base class is changed:
-
-\code
--#include "FL/Fl_Widget.H"
-+#include <FL/Fl_Group.H>
-\endcode
-
-and
-
-\code
--class FL_API ComplexButton : public Fl_Widget {
-+class ComplexButton: public Fl_Group
-+{
-\endcode
-
-Finally, for dw::fltk::ui::ComplexButton::default_style, there is a
-namespace conflict:
-
-\code
-- static NamedStyle* default_style;
-+ static ::fltk::NamedStyle* default_style;
-\endcode
-
-<h3>Changes in fltkcomplexbutton.cc</h3>
-
-First, \#include's:
-
-\code
-
- #include <FL/Fl.H>
--#include <FL/ComplexButton.h> // <FL/Fl_Button.H> formerly
- #include <FL/Fl_Group.H>
- #include <FL/Fl_Window.H>
-+
-+#include "fltkcomplexbutton.hh"
-\endcode
-
-Second, namespaces:
-
-\code
-+using namespace dw::fltk::ui;
-\endcode
-
-Since the base class is now Fl_Group, the constructor must be changed:
-
-\code
--ComplexButton::ComplexButton(int x,int y,int w,int h, const char *l) : Fl_Widget(x,y,w,h,l) {
-+ComplexButton::ComplexButton(int x,int y,int w,int h, const char *l) :
-+ Fl_Group(x,y,w,h,l)
-+{
-\endcode
-
-Finally, the button must draw its children (end of
-dw::fltk::ui::ComplexButton::draw()):
-
-\code
-+
-+ for (int i = children () - 1; i >= 0; i--)
-+ draw_child (*child (i));
- }
-\endcode
-
-*/