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authorcorvid <corvid@lavabit.com>2011-08-04 07:13:13 +0000
committercorvid <corvid@lavabit.com>2011-08-04 07:13:13 +0000
commitbc05ad05cb92d0b67c6354c2ffe96b4957257242 (patch)
tree693ba73943b0e42feccd994c608328ccbe6ae920 /dw/fltkviewbase.hh
parentb0b6145de9007ec837a90121c1af5bc86d5e9dfd (diff)
rm my FLTK2-era points array optimisation for drawPolygon()
(I had made it use that less-clear int[][2] interface because fltk2 let you add all of the vertices in one call.) It feels good to change that nasty-looking pointArray in Polygon::draw().
Diffstat (limited to 'dw/fltkviewbase.hh')
-rw-r--r--dw/fltkviewbase.hh3
1 files changed, 2 insertions, 1 deletions
diff --git a/dw/fltkviewbase.hh b/dw/fltkviewbase.hh
index e6e85694..b8d1e874 100644
--- a/dw/fltkviewbase.hh
+++ b/dw/fltkviewbase.hh
@@ -98,7 +98,8 @@ public:
int angle1, int angle2);
void drawPolygon (core::style::Color *color,
core::style::Color::Shading shading,
- bool filled, bool convex, int points[][2], int npoints);
+ bool filled, bool convex,
+ core::Point *points, int npoints);
core::View *getClippingView (int x, int y, int width, int height);
void mergeClippingView (core::View *clippingView);